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	<title>Usability, Information Architecture, Mobile Apps, UX, Interaction Design : Usability Factors &#187; User-centered Design</title>
	<atom:link href="http://www.usabilityfactors.in/blog/category/user-centered-design/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.usabilityfactors.in/blog</link>
	<description>It's all about Usability!</description>
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		<title>Mobile Web Application Development Strategies</title>
		<link>http://www.usabilityfactors.in/blog/2009/07/mobile-web-application-development-strategies-guide/</link>
		<comments>http://www.usabilityfactors.in/blog/2009/07/mobile-web-application-development-strategies-guide/#comments</comments>
		<pubDate>Wed, 15 Jul 2009 04:44:42 +0000</pubDate>
		<dc:creator>Vishal Vaidya</dc:creator>
				<category><![CDATA[Mobile Applications]]></category>
		<category><![CDATA[User-centered Design]]></category>
		<category><![CDATA[Mobile Usability]]></category>
		<category><![CDATA[mobile web]]></category>
		<category><![CDATA[mobile web application design]]></category>
		<category><![CDATA[Mobile Web Applications]]></category>
		<category><![CDATA[reference mobile websites]]></category>
		<category><![CDATA[sample mobile web application]]></category>
		<category><![CDATA[special displays]]></category>

		<guid isPermaLink="false">http://www.usabilityfactors.in/blog/?p=207</guid>
		<description><![CDATA[Mobile web has emerged as another area of interest for designers and developers. Mobile web has its own advantages and limitations, from both developers and end-users perspective.  Mobile Web platform has empowered organizations as well as end-users to access information / applications on the move and achieve &#8216;mobile productivity&#8217;.

 In this series of posts about [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Mobile web has emerged as another area of interest for designers and developers. Mobile web has its own advantages and limitations, from both developers and end-users perspective.  Mobile Web platform has empowered organizations as well as end-users to access information / applications on the move and achieve &#8216;mobile productivity&#8217;.<br />
</strong></p>
<p><strong> </strong>In this series of posts about “mobile web application development strategies’, we will discuss about ‘advantages of mobile web platform, strategizing for mobile web, initiating a mobile web project’ and much more will be added as and when possible.</p>
<p><img class="alignnone size-full wp-image-209" title="series: Mobile Web Application Development Strategies" src="http://www.usabilityfactors.in/blog/wp-content/uploads/2009/07/mobile-web-application-development-strategies-series-july-20091.gif" alt="series: Mobile Web Application Development Strategies" width="375" height="240" /></p>
<p>To begin with, we will understand how mobile web is promising.</p>
<p><strong>Advantages of Mobile Web platform:</strong></p>
<p style="padding-left: 30px;"><strong>Anywhere-Anytime information access:</strong><br />
Unlike conventional desktop-based computing, mobile web has surpassed the limitation of immobility. With mobile devices, users can access information anywhere, anytime when they are in the cell phone connectivity coverage area or using a WI-FI hotspot.</p>
<p style="padding-left: 30px;"><strong>Wireless Internet Connectivity:</strong><br />
Users are now having access to internet on their mobile devices or accesses internet through their mobile devices.</p>
<p style="padding-left: 30px;"><strong>Leveraging Application / Device capabilities:</strong><br />
Services / Applications now can take the advantage of in-built capabilities of mobile devices, like clicking on a phone number can help users to call the respective number with no hassles involved.</p>
<p style="padding-left: 30px;"><strong>Geography-based Content Delivery:</strong><br />
Location-based technologies are enabling the end-users to receive the content based on the location. Such localized content delivery mechanism is helping users to get the desired content with minimal efforts, which leads to a better user experience and benefits to the respective service provider as well.</p>
<p><strong>Strategizing for mobile web:</strong></p>
<p>When an organization decides to design a website or an application targeted at mobile web users, they need to consider several factors like:</p>
<ul>
<li>Why should we make / create a mobile web application?</li>
<li>Does the content delivered on mobile devices make sense for the TG? Is it really adding value to their usage?</li>
<li>What kind of content can be made available online? Do we deliver useful content?</li>
<li>We have a very powerful flash-based website. Should we create a similar application User Interface (UI) for mobile devices as well? Will it work across multiple device profiles?</li>
</ul>
<p>Precisely, before we start working on a mobile web application, we must be aware of all aspects like advantages and limitations the mobile web platform has and also about how to leverage this platform for an organizations’ and end-users’ advantage. We must be clear about ‘whether creating a mobile web application can really add value’ to the respective website as well for the end-users / TG.</p>
<p>As this is a series of posts, we will continue with &#8220;<strong>Initiating a mobile web project</strong>&#8221; in the continuing post.</p>
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		<title>Navigation Design Guidelines &#8211; Best Practices</title>
		<link>http://www.usabilityfactors.in/blog/2009/07/web-site-navigation-design-guidelines-best-practices/</link>
		<comments>http://www.usabilityfactors.in/blog/2009/07/web-site-navigation-design-guidelines-best-practices/#comments</comments>
		<pubDate>Wed, 08 Jul 2009 10:53:07 +0000</pubDate>
		<dc:creator>Vishal Vaidya</dc:creator>
				<category><![CDATA[User-centered Design]]></category>
		<category><![CDATA[drill down navigation]]></category>
		<category><![CDATA[drop down menus usability]]></category>
		<category><![CDATA[mobile web application design]]></category>
		<category><![CDATA[navigation design]]></category>
		<category><![CDATA[User interface design]]></category>

		<guid isPermaLink="false">http://www.usabilityfactors.in/blog/?p=180</guid>
		<description><![CDATA[When a user visits a website, the very first thing he tries to find is a way to access a website or an application &#8211; that&#8217;s &#8220;navigation&#8221;. If the navigation is not designed properly, precisely a non-intuitive navigation, it is obviously going to make user&#8217;s life difficult. If we are making website users to think [...]]]></description>
			<content:encoded><![CDATA[<p><strong>When a user visits a website, the very first thing he tries to find is a way to access a website or an application &#8211; that&#8217;s &#8220;navigation&#8221;.</strong> If the navigation is not designed properly, precisely a non-intuitive navigation, it is obviously going to make user&#8217;s life difficult. If we are making website users to think how to use the respective site, it clearly indicates that some core things are missing.</p>
<p><strong>A great navigation is intuitive, easy-to-understand, and easy-to-use</strong> and ideally, should not need some plug-in to be downloaded to use navigation. For example, a site navigation is designed using Flash and no alternative way of navigation is not provided, can you imagine how miserable an experience a user can have who doesn’t have flash installed on this machine?</p>
<p><img class="alignnone size-full wp-image-179" title="Navigation Design Guidelines for Web and Mobile" src="http://www.usabilityfactors.in/blog/wp-content/uploads/2009/07/navigation-design-guidelines-july2009.gif" alt="Navigation Design Guidelines for Web and Mobile" width="375" height="240" /></p>
<p>So, we must design sites to good navigation to make the website or an application successful in terms of end-users&#8217; experience while using our website / application.</p>
<p>Below given are some of the points which can help us design a better navigation that helps users to use your site:</p>
<p><strong>1. Navigation Placement:</strong><br />
Make sure that the navigation is placed at an easily visible location, so that the users don’t have to “guess” or “search” for it.</p>
<p><strong>2. Place important things on high:</strong><br />
Keep the important things on the top area of the page, preferably in the first half of the page. Such significant information should get displayed first to the user.</p>
<p><strong>3. Banner Blindness:</strong><br />
As Wikipedia describes it &#8211; “Banner blindness is a phenomenon in web usability where visitors on a website ignore banner-like information.</p>
<p>Make sure that you don’t put any content above the ad banners as users are tend to ignore all the content that’s displayed above ad banners. Make sure especially that navigation is not placed above such banners, as ‘navigation’ is very important &amp; should not be ‘lost’.  [Read more about "<strong><a title="READ: What is Banner Blindness?" href="http://www.usabilityfactors.in/blog/2009/07/what-is-banner-blindness-banners-usability/" target="_blank">Banner Blindness</a></strong>"]</p>
<p><strong>4. Avoid being unconventional:</strong><br />
Designing website navigation in an ‘unconventional’ way to make the site stand out from the crowd is NOT a good method of navigation design. It becomes difficult for the users who are now quite used to the general web design practices of designs, navigation &amp; such other generic functionality.</p>
<p><strong>5. Ideally, an easy way to come back to homepage, like a HOME link should be always there:</strong><br />
Homepage being core of any website, a back-link to the homepage should always be there. Also, it is very much possible that user might have landed up on your website through some search engine or have come directly to your sub-page / inner page, a &#8220;home&#8221; link always helps them to come back to the homepage of your website.</p>
<p><strong>6. Keep the navigational elements consistent across the website:</strong><br />
Make sure that all the links &amp; navigational elements are kept consistently on the same place as there have been anywhere else, in terms of links, styles, etc. User can find them easily anywhere in the site.</p>
<p><strong>7. Design it to ‘load fast’:</strong><br />
Do all your design &amp; development by considering a user having low-speed internet connections. Make sure that your all your site&#8217;s HTML, CSS, Flash components (if any) loads faster,  so that users do not leave the site quickly even before it loads as they may not be ready to wait or may switch to your competitor&#8217;s site.</p>
<p><strong>8. Quality as against to Quantity:</strong><br />
Internet users like minimum options &amp; clicks to get the desired information. Create sub-sections &amp; sub-categories to help the user to “navigate easily &amp; locate the required content easily &amp; quickly”.</p>
<p><strong>9. Browser-Compatibility:</strong><br />
There is multi-browser application scenario.  Do compatibility tests for your website before it goes live on major browsers like “MS Internet Explorer, Mozilla Firefox, Netscape Navigator, and Opera” &amp; check if the look &amp; feel as well functionality of JavaScript used in the site is working well.</p>
<p><strong>10. ONLY essential stuff in the navigation:</strong><br />
Non-core Information like “Privacy Policy, Terms of use, even Contact Us (in most cases)” should not be in the main navigation &amp; can be placed in the “bottom menus” zone.</p>
<p style="padding-left: 30px;"><strong>Also read:</strong></p>
<p style="padding-left: 30px;"><strong><a title="READ: Mobile Web - Navigation Design" href="http://www.usabilityfactors.in/blog/2009/06/mobile-web-navigation-design-usability-for-mobile-website/" target="_blank">Navigation Design for Mobile Web &#8211; Best Practices</a></strong></p>
<p style="padding-left: 30px;"><strong><a title="READ: Drop Down Menus - Usability" href="http://www.usabilityfactors.in/blog/2009/06/drop-down-menus-usability-accessibility/" target="_blank">Drop Down Menus &#8211; Usability</a></strong></p>
<p>Do provide your suggestions / insights that can imprve the way we design navigation.</p>
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		</item>
		<item>
		<title>Drop Down Menus &#8211; Usability</title>
		<link>http://www.usabilityfactors.in/blog/2009/06/drop-down-menus-usability-accessibility/</link>
		<comments>http://www.usabilityfactors.in/blog/2009/06/drop-down-menus-usability-accessibility/#comments</comments>
		<pubDate>Mon, 29 Jun 2009 05:35:18 +0000</pubDate>
		<dc:creator>Vishal Vaidya</dc:creator>
				<category><![CDATA[Product Design]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[User-centered Design]]></category>
		<category><![CDATA[accessibility]]></category>
		<category><![CDATA[desktop application GUIs]]></category>
		<category><![CDATA[drop down menus usability]]></category>
		<category><![CDATA[usability trends]]></category>
		<category><![CDATA[User interface design]]></category>
		<category><![CDATA[web design trends]]></category>

		<guid isPermaLink="false">http://www.usabilityfactors.in/blog/?p=149</guid>
		<description><![CDATA[Using drop down menus is cumbersome for users, as it needs scrolling efforts by end-users, leading to usability and accessibility issues. Now, there is a new trend in the web design – of using large drop down menus. New mega drop downs are far better than regular drop downs, which hides several options when they [...]]]></description>
			<content:encoded><![CDATA[<p>Using drop down menus is cumbersome for users, as it needs scrolling efforts by end-users, leading to usability and accessibility issues. Now, there is a <strong>new trend in the web design – of using large drop down menus</strong>. New mega drop downs are far better than regular drop downs, which hides several options when they open and may be a long scroll is involved to see all of them and still they all can’t be seen at the same time – involving usability issues like motoring and short-term memory.</p>
<p><img class="alignnone size-full wp-image-151" title="Usability for Drop Down Menus" src="http://www.usabilityfactors.in/blog/wp-content/uploads/2009/06/drop-down-menus-usability.gif" alt="Usability for Drop Down Menus" width="375" height="240" /></p>
<p>These new kind of drop down menus has features like:</p>
<ul>
<li><strong>Everything visible at the same time</strong>, so users don’t have to scroll (in most cases).</li>
<li>Split into two or more panels for an <strong>easy to understand navigation interface and grouped sensibly.</strong></li>
<li>Has features like <strong>usage of typography, icons</strong> (even may be thumbnails), assistive features like tool tips.</li>
<li>Users don’t have to remember a lot, everything being visible upfront (as the <strong>short-term memory</strong> is involved while browsing such objects and several users may miss it as they rely on short term memory).</li>
</ul>
<p>These kinds of menus are easy-to-use and have been rated good on usability as per tests done by the Jakob Nielsen&#8217;s (<a title="Read: Mega Drop-Down Navigation Menus Work Well" href="http://www.useit.com/alertbox/mega-dropdown-menus.html" target="_blank">Alertbox</a>, March 23, 2009).</p>
<p>Also, in <strong>desktop application interfaces</strong> (GUIs) like <strong>Microsoft<small>© </small>Office 2007</strong> , this kind of drop down menus with illustrations has been used effectively.</p>
<p><img class="alignnone size-full wp-image-154" title="Microsoft Office Word 2007 - Formatting " src="http://www.usabilityfactors.in/blog/wp-content/uploads/2009/06/microsoft-office-word-2007-formatting1.jpg" alt="Microsoft Office Word 2007 - Formatting " width="432" height="235" /></p>
<p><em>Microsoft Office Word 2007 &#8211; Formatting</em></p>
<p><img class="alignnone size-full wp-image-155" title="Microsoft Office PowerPoint 2007 - Publish Slides " src="http://www.usabilityfactors.in/blog/wp-content/uploads/2009/06/microsoft-office-powerpoint-2007-publish-slides1.jpg" alt="Microsoft Office PowerPoint 2007 - Publish Slides " width="432" height="235" /></p>
<p><em>Microsoft Office PowerPoint 2007 &#8211; Publish Slides </em></p>
<p><strong>Below given are some of the examples:</strong></p>
<p><a href="http://www.microsoft.com/en/us/default.aspx" target="_blank"><img class="alignnone size-full wp-image-156" title="Microsoft US website Homepage" src="http://www.usabilityfactors.in/blog/wp-content/uploads/2009/06/screenshot-microsoft-usa.jpg" alt="Microsoft US website Homepage" width="430" height="273" /></a></p>
<p><em><strong>Microsoft US homepage</strong></em></p>
<p><a href="http://www.bp.com" target="_blank"><img class="alignnone size-full wp-image-157" title="BP Homepage" src="http://www.usabilityfactors.in/blog/wp-content/uploads/2009/06/screenshot-bp.jpg" alt="BP Homepage" width="430" height="273" /></a></p>
<p><em><strong>BP homepage</strong></em></p>
<p><a href="http://compareindia.in.com/" target="_blank"><img class="alignnone size-full wp-image-158" title="Compare India homepage" src="http://www.usabilityfactors.in/blog/wp-content/uploads/2009/06/screenshot-compare-india.jpg" alt="Compare India homepage" width="430" height="273" /></a></p>
<p><em><strong>CompareIndia.com homepage</strong></em></p>
<p>You can read more about the Mega Drop Down menus on <strong>Jakob Nielsen</strong>&#8217;s website: <a title="Mega Drop-Down Navigation Menus Work Well" href="http://www.useit.com/alertbox/mega-dropdown-menus.html" target="_blank">http://www.useit.com/alertbox/mega-dropdown-menus.html</a></p>
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		<title>Mobile Web &#8211; Navigation Design</title>
		<link>http://www.usabilityfactors.in/blog/2009/06/mobile-web-navigation-design-usability-for-mobile-website/</link>
		<comments>http://www.usabilityfactors.in/blog/2009/06/mobile-web-navigation-design-usability-for-mobile-website/#comments</comments>
		<pubDate>Thu, 11 Jun 2009 12:01:30 +0000</pubDate>
		<dc:creator>Vishal Vaidya</dc:creator>
				<category><![CDATA[Mobile Applications]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[User-centered Design]]></category>
		<category><![CDATA[drill down navigation]]></category>
		<category><![CDATA[mobile web]]></category>
		<category><![CDATA[mobile web application design]]></category>
		<category><![CDATA[Mobile Web Applications]]></category>
		<category><![CDATA[navigation design]]></category>

		<guid isPermaLink="false">http://www.usabilityfactors.in/blog/?p=140</guid>
		<description><![CDATA[With the increasing usage of web on mobile devices, the need to understand the end-users has emerged with prime importance. End-users’ experience of web on desktop and mobile devices is almost entirely different and even these users has a different kind of ‘mental model’. Interface or navigation designs that works great on desktop may not [...]]]></description>
			<content:encoded><![CDATA[<p>With the increasing usage of web on mobile devices, the need to understand the end-users has emerged with prime importance. End-users’ <strong>experience of web on desktop and mobile devices is almost entirely different</strong> and even these users has a different kind of ‘mental model’. Interface or navigation designs that works great on desktop may not work in the same way on mobile web as it is.</p>
<p>A <strong>usable navigation design improves the end-users experience </strong>and makes sure that users don’t leave the website due to frustration as they are not able to use your website on their mobile device.</p>
<p><img class="alignnone size-full wp-image-145" title="mobile-web-navigation-design" src="http://www.usabilityfactors.in/blog/wp-content/uploads/2009/06/mobile-web-navigation-design.gif" alt="mobile-web-navigation-design" width="375" height="240" /></p>
<p>While <strong>designing websites specifically for mobile devices</strong>, there are several factors which you will have to consider. In this article, we will discuss particularly about “<strong>navigation design for mobile websites</strong>”. You can read more about <strong><a title="Usability Factors for Mobile Web " href="http://www.usabilityfactors.in/blog/2009/04/mobile-web-applications-usability-factors" target="_blank">Usability Factors for mobile web</a></strong> as well as <strong><a title="Design Factors for Mobile Web " href="http://www.usabilityfactors.in/blog/2009/04/mobile-web-applications-design-factors" target="_blank">Design Factors for mobile web</a></strong>.</p>
<p>Here, we will discuss some important aspects of navigation design for mobile websites:</p>
<p><strong>1.Provide only minimal navigation at the top of the page: </strong><br />
Only basic navigation to help users enhance the experience by reducing clutter for these relatively small screens. <strong>Core links upfront also help users to navigate across the application easily</strong> without getting much frustrated. In case of footer links, provide very few (2-3) and only if it’s really essential and helps users.</p>
<div id="attachment_143" class="wp-caption alignnone" style="width: 190px"><img class="size-full wp-image-143" title="mobile-usability-guidelines-bcw-homepage1" src="http://www.usabilityfactors.in/blog/wp-content/uploads/2009/06/mobile-usability-guidelines-bcw-homepage1.gif" alt="Provide only minimal navigation." width="180" height="213" /><p class="wp-caption-text">Provide only minimal navigation.</p></div>
<p><strong>2. Balanced Site Structure:</strong><br />
Unlike desktop-based browsers,<strong> mobile web browsers has too many limitations like screen size, hardware’s processing capabilities, memory</strong>, etc. <strong>Scrolling too much could be painful </strong>for the users on such devices. So, the information architecture will need to take care of this balance between that will help end-users to reach the desired content with minimal links.</p>
<p>Inessential links or steps added to get the desired content make users frustrated and they simple stop using the site.</p>
<p><strong>3.  Consistent Navigation Mechanism:</strong><br />
The way users navigation on mobile devices is not as easy as pointing devices like mouse on a desktop and they have to rely on joysticks / 4-way navigation or keypad. In such a case, using a <strong>consistent navigation method</strong> helps a lot.</p>
<p>A <strong>“drill-down” navigation mechanism in such interface can help end-users</strong>, as it is based on the major headings that take you inside it based on your preferences. F<strong>or example, someone who wants to see what’s available in movies or music can be directed to the same using main heading link as “entertainment”. </strong>Also, we should make sure that links that takes him to main homepage or category homepage are available, e.g. home, entertainment, up, back to top.</p>
<div id="attachment_144" class="wp-caption alignnone" style="width: 190px"><img class="size-full wp-image-144" title="mobile-usability-guidelines-bcw-services1" src="http://www.usabilityfactors.in/blog/wp-content/uploads/2009/06/mobile-usability-guidelines-bcw-services1.gif" alt="Consistent Navigation Mechanism" width="180" height="213" /><p class="wp-caption-text">Consistent Navigation Mechanism</p></div>
<p>Make sure you keep these links minimal required and steps to get the desired content also very minimal, as users may not be interested in going for more retrievals or clicks to get the content he / she is looking for. Also,<strong> some form of breadcrumbs can help them</strong> to track their trail as well as to go back easily.</p>
<p><strong>4. Device-based Access Keys:</strong><br />
Unlike traditional desktop computing, mobile device is not capable of relatively easy-to-use point device (but is bit easier in smart-phones with some point device like stylus). In such a case, <strong>we should use the built-in capabilities of the keys built on the device, which are keyboard shortcuts for a mobile device. Users can press a number on the keyboard to go to a link associated with. </strong></p>
<p>Also, make sure that same access key assigned a link is used across the application for the same link.</p>
<p><strong>5. Description for the link:</strong><br />
<strong>Provide information related to a link.</strong> For example, if a link is directed to a file which may not be supported by the end-users device, it may be frustrating for him as he isn’t ware of the kind of file type is linked with that particular link. Handsets which don’t support videos etc. may show undesired response and may frustrate the end-user.</p>
<p><strong>6. Do not Use Image Maps-based navigation:</strong><br />
Even though it’s an effective way to navigate by using <strong>client or server-side image maps, most of the mobile devices don’t support them</strong>. Also, usage of images as navigation should be avoided as end-users with information-seeking behavior tend to disable loading images and your navigation may go completely invisible for the end-user, as browsing websites on mobile devices do involve data usage charges to the end-users and they may be simply not interested in viewing those images as they have to pay for it.</p>
<p>There could be more ways to design a better navigation for mobile web. Please contribute them here if you can think of anything.</p>
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		<title>Usability for Kiosk Applications / Hardware</title>
		<link>http://www.usabilityfactors.in/blog/2009/06/usability-kiosk-touch-screen-based-applications-hardware-design-guidelines/</link>
		<comments>http://www.usabilityfactors.in/blog/2009/06/usability-kiosk-touch-screen-based-applications-hardware-design-guidelines/#comments</comments>
		<pubDate>Sat, 06 Jun 2009 08:24:12 +0000</pubDate>
		<dc:creator>Vishal Vaidya</dc:creator>
				<category><![CDATA[Banking Applications]]></category>
		<category><![CDATA[Product Design]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[User-centered Design]]></category>
		<category><![CDATA[banking application]]></category>
		<category><![CDATA[kiosk]]></category>
		<category><![CDATA[kiosk guidelines]]></category>
		<category><![CDATA[kiosk hardware]]></category>
		<category><![CDATA[kiosk software]]></category>
		<category><![CDATA[Kiosk usability]]></category>
		<category><![CDATA[kiosk user interface design]]></category>
		<category><![CDATA[special displays]]></category>
		<category><![CDATA[touch screens]]></category>
		<category><![CDATA[usability for kiosk softwares]]></category>
		<category><![CDATA[usability in banking applications]]></category>

		<guid isPermaLink="false">http://www.usabilityfactors.in/blog/?p=134</guid>
		<description><![CDATA[Nowadays, we can see an increasing usage of touch screen-based ‘Kiosks’ – the self-service mechanism at several places, including Bank ATMs, Shopping Malls and such other places where an assisted system is required but need to cater a large amount of users in an unorganized, non-formal way.
Kiosks are mean to be easy for all types [...]]]></description>
			<content:encoded><![CDATA[<p>Nowadays, we can see an increasing usage of <strong>touch screen-based ‘<a title="Learn more about KIOSK on Wikipedia" href="http://en.wikipedia.org/wiki/Internet_kiosk" target="_self">Kiosks</a></strong>’ – the self-service mechanism at several places, including <strong>Bank ATMs</strong>, <strong>Shopping Malls</strong> and such other places where an assisted system is required but need to cater a large amount of users in an unorganized, non-formal way.</p>
<p><strong>Kiosks are mean to be easy for all types of end-users, even those who may have very minimal experience with computers</strong>, non-tech savvy users who may be hardly interacting with computers. Also, the target end-users are expected to <strong>spend very less time at such kiosks to perform certain quick-to-do tasks</strong> such as cash withdrawal, balance statement inquiry, shopping mall information like direction for an x store located on some x floor.</p>
<p><img class="alignnone size-full wp-image-135" title="Usability for Kiosk Application / Touch-screen based Systems" src="http://www.usabilityfactors.in/blog/wp-content/uploads/2009/06/kiosk-applications.gif" alt="Usability for Kiosk Application / Touch-screen based Systems" width="375" height="240" /></p>
<p>For such users, ‘especially non-banking application users’, the <strong>time span to be spent on a kiosk will be minimal</strong>. And, if they are not able to learn using the kiosk and getting the information they want in around <strong>15-25</strong><strong> seconds</strong>, they might turn away from the application (kiosk).</p>
<p>To avoid such issues, one needs to understand the underlying <strong>usability and accessibility principles for success in kiosk application development</strong> scenario.</p>
<p>Some of the important things which will help you achieve success in your kiosk applications are:<br />
<strong>1. Understanding the target users</strong> and the environment they are supposed to use this application.<br />
<strong>2. Usable interface</strong>, designed to suit the end-users / Application design<br />
<strong>3. Reliable hardware</strong> (displays, ergonomically designed cabinet / hardware)</p>
<p>In this article, we will discuss about understanding the target users. Consider following aspects while <strong>designing usable interface for Kiosks / Touch screen based applications</strong>:</p>
<p><strong>&gt; End-users are not trained for the application interface:</strong> When kiosks are developed, end-users being general public can not be trained at such a large scale, considering the practicality and the viability from business perspectives. <strong>Kiosks</strong> are of “<strong>self-help, learn quickly</strong>” kind of applications. Generally, kiosks are set up in places where there is no possibility to train end-users about how to use the Kiosk application.</p>
<p><strong>&gt; Kiosk is an assistive mechanism</strong> <strong>and can be secondary for people who are late technology adopters or not willing to use such applications </strong><em>[except banking ATM kiosks – being the easiest way for quick-to-do banking tasks such as cash withdrawals and is a must for such users]:</em><strong> </strong>There are users who are not willing to use kiosk because of their bad past experiences or fear in the mind about using the technology being late technology adopters. For such users, Kiosk must attract their attention, must be engaging &amp; should not frustrate the user with its complexity. And, most importantly, it must deliver the information.</p>
<p><strong>&gt; Even a small reason can turn them off: </strong>Any small flaw in the software / hardware design can make users feel bad about the kiosk and can have a negative effect on the usage level. For example, an action button, if not mapped properly for the action or have a bad “affordance”* can damage the experience and turn them off. <em> [*Affordance: a situation where an object's sensory characteristics intuitively imply its functionality and use. - Ref: UsabilityFirst ]</em></p>
<p><strong>&gt; End users must be satisfied:</strong> Else,<strong> they will go away from the product and may not use it again</strong>, due to the bad experience they had while using it first time. (In case of important services like banking ATMs, they will have to come back but will have an adverse effect about the respective bank’s reputation as people may spread negative message about the applications (such as “this bank’s ATM is really tough to use! I am not getting the things quickly…there are too many options to choose from…there are several actions that take me to the action which I desire to do but don’t want to waste so much of time.” And this leads to bad reputation for the x company.</p>
<p><strong>Good software interface is a key to the success in Kiosk-based applications</strong>. We will discuss more factors like “<strong>An Effective interface for Kiosk – Success Factor</strong>” in the continuing post.</p>
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		<title>Usability Testing : Heuristic Evaluation</title>
		<link>http://www.usabilityfactors.in/blog/2009/06/usability-testing-heuristic-evaluation-discounted-usability-testing-methods/</link>
		<comments>http://www.usabilityfactors.in/blog/2009/06/usability-testing-heuristic-evaluation-discounted-usability-testing-methods/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 09:12:19 +0000</pubDate>
		<dc:creator>Vishal Vaidya</dc:creator>
				<category><![CDATA[Usability]]></category>
		<category><![CDATA[User-centered Design]]></category>
		<category><![CDATA[checklist]]></category>
		<category><![CDATA[discounted usability testing]]></category>
		<category><![CDATA[heuristic evaluation]]></category>
		<category><![CDATA[Heuristic Principles]]></category>
		<category><![CDATA[heuristics]]></category>
		<category><![CDATA[Jakob Nielsen]]></category>
		<category><![CDATA[Rolf Molich]]></category>
		<category><![CDATA[usability testing]]></category>

		<guid isPermaLink="false">http://www.usabilityfactors.in/blog/?p=127</guid>
		<description><![CDATA[In Usability, evaluation and testing is an important aspect of the application / product development. There are several methods to evaluate and test the web or application interface. Such tests gather information about the usability of specific applications or its components individually with performing some specific tasks.
Heuristic Evaluation is a “discounted usability testing” method which [...]]]></description>
			<content:encoded><![CDATA[<p>In Usability, evaluation and testing is an important aspect of the application / product development. There are several methods to evaluate and test the web or application interface. Such tests gather information about the usability of specific applications or its components individually with performing some specific tasks.</p>
<p><strong>Heuristic Evaluation</strong> is a “<strong>discounted usability testing</strong>” method which was originally proposed by <a title="About Jakob Nielsen" href="http://www.useit.com/jakob/" target="_blank"><strong>Jakob Nielsen</strong></a> and <a title="About Rolf Molich" href="http://www.dialogdesign.dk/About_Rolf_Molich.htm" target="_blank"><strong>Molich</strong></a> in 1990 which is <strong>relatively quick to do, cost-effective </strong>and provides insightful evaluation of a user interface tested under. This usability testing method <strong>requires relatively less number of people</strong>, who perform the specified tasks and others who record the evaluations / findings based on certain usability principles, called “<strong>heuristics</strong>”.</p>
<p><img class="alignnone size-full wp-image-128" title="Heuristic Evaluation - Discounted Usability Testing" src="http://www.usabilityfactors.in/blog/wp-content/uploads/2009/06/headers-heuristic-evaluation.gif" alt="Heuristic Evaluation - Discounted Usability Testing" width="375" height="240" /></p>
<p>The <strong>Heuristic Evaluation Process</strong> can be summarized in following steps:</p>
<p><strong>1. Planning for Heuristic Evaluation<br />
2. Selecting the Users who will perform tasks and examine the interface<br />
3. Set of Heuristic Principles<br />
4. Executing the HE Tests<br />
5. Analyzing the results and summarizing</strong></p>
<p>Below given are some of the important <strong>Heuristic Evaluation principles</strong> to follow:</p>
<p><strong>1. System Status Visibility:</strong><br />
Are end-users able to know, looking at the interface &#8211; where am I, where can I go? Effectively used navigation and breadcrumbs does help end-users a lot to identify where they came from, where they are and where they can go?</p>
<p><strong>2. Match between the System and the Real World:</strong><br />
Is the language used in the system / interface suitable to end-users in terms of words, phrases and avoid technical terminologies / jargon wherever possible?</p>
<p><strong>3. End-User Controls and freedom while using the application:</strong>Are users feel locked-in at point? For example, users may do mistakes while using the application and may tend to search for “home” link or may simply “back” button on the browser. Make sure that such ways to exit from a troubled situation is in existence. Browser buttons like ‘back’ button should not be disabled till it’s a mandatory application requirement, e.g. online banking application.</p>
<p><strong>4.  Standards and Consistency: </strong><br />
Is the interface using different words / nomenclature for the same function or action? For example, in e-commerce application, is the interface using two words like “Add to Cart” and “Add to Shopping Bag” in the same interface?</p>
<p><strong>5. Prevention of Errors:</strong><br />
Are errors shown frequently in the application? Instead of displaying good error message or page, it’s advisable to avoid those errors, by in-depth testing by the end-users. Also, if some error message is shown, make sure those error messages are in the simplest possible form, in an easy-to-understand natural language- free of technical jargon as much as possible.</p>
<p><strong>6. Recognition rather than recall:</strong><br />
Are users able to remember where they have used a particular option, say ‘Login’ link? Users may not remember all what you have done in the application. Users prefer recognition than recall by remembering. Also, people with cognitive impairment would also face a great problem is there is no easiness while using the application and may find it tough as they don’t remember about a certain functionality they used last time. Make sure that users are able to make out easily while using the application about where they are and what all they can do with it.</p>
<p><strong>7. Flexibility and Ease of Use: </strong><br />
Is the system using any kind of system accelerators? An interface can be designed to assist end users by using a proper “function allocation”, i.e. can decide which tasks can be taken care of by the system and end-users. For example, on e-commerce websites, we can store the personal information submitted by a user and same can be used for their future transactions, like Name, e-mail ID, which precisely reduces the load on the end-user of redundant tasks of filling up the forms and also enhances the experience.</p>
<p><strong>8. Aesthetic and Minimalist Design: </strong><br />
Is the application / site providing inessential / lesser- important information upfront and thus adding up the clutter on the respective page or displaying secondary tasks on the core task page? Along with adding a visual clutter, it reduces the impact of core content (on websites) or adds confusion in the prioritized tasks which needs to be performed. Minimalist design gives a clean look and feel which enables end-users to concentrate on the core tasks / content.</p>
<p><strong>9. Recovery Mechanism for end-users: </strong><br />
How do users recover from the errors? Errors may appear in spite of all possible testing done. So, even if some error message is shown to end-users, make sure that these error messages are in an easy-to-understand natural language, with no technical jargon added, as much as possible.</p>
<p>It should describe “what is the error that occurred, why it could have occurred and how user can solve the same”. For example, while filling up a form, if user fills in wrong e-mail id, indicate it clearly by – highlighting the e-mail id text box by some visual treatment (red-bordered box) and also present an error message upfront (“Please provide a proper email address!”).</p>
<p><strong>10. Assist Users with help and documentation:</strong><br />
Is the system / application provide some kind of help / documentation for the end-users? For content-driven website, no documentation would be required but a “search” can help users as an assistive mechanism. But, for a software product interface, an easy to use help / documentation is a must. Also, this help should be linked from all the sections across the interface and should be placed on an easy-to-locate zone in the interface.</p>
<p>Also, this help or documentation can have some kind of search facility, an index and should be concentrated on the tasks and also, not too large and complicated to use.</p>
<p>For a detailed system<a title="Checklist for Heuristic Evaluation" href="http://www.stcsig.org/usability/topics/articles/he-checklist.html" target="_blank"> <strong>checklist for Heuristic Evaluation</strong></a>: <a title="Checklist for Heuristic Evaluation" href="http://www.stcsig.org/usability/topics/articles/he-checklist.html" target="_blank">http://www.stcsig.org/usability/topics/articles/he-checklist.html</a></p>
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		<title>Information Architecture for e-Commerce</title>
		<link>http://www.usabilityfactors.in/blog/2009/05/information-architecture-for-e-commerce-websites-online-sales-eretailing/</link>
		<comments>http://www.usabilityfactors.in/blog/2009/05/information-architecture-for-e-commerce-websites-online-sales-eretailing/#comments</comments>
		<pubDate>Tue, 26 May 2009 06:38:35 +0000</pubDate>
		<dc:creator>Vishal Vaidya</dc:creator>
				<category><![CDATA[User-centered Design]]></category>
		<category><![CDATA[eBusiness]]></category>
		<category><![CDATA[e-commerce applications]]></category>
		<category><![CDATA[e-retailing]]></category>
		<category><![CDATA[information architecture]]></category>

		<guid isPermaLink="false">http://www.usabilityfactors.in/blog/?p=111</guid>
		<description><![CDATA[In the recent times, web has got matured enough from simple text-only or brochure wares, to advanced web applications like e-commerce websites, database driven applications and rich internet applications (RIAs) which gives you “almost-like-desktop” kind of experience using your browser.
This has also lead to the growth of online sales. E-Retailing has grown up a lot [...]]]></description>
			<content:encoded><![CDATA[<p>In the recent times, web has got matured enough from simple text-only or brochure wares, to advanced web applications like <strong>e-commerce websites</strong>, database driven applications and rich internet applications (RIAs) which gives you “almost-like-desktop” kind of experience using your browser.</p>
<p>This has also lead to the growth of online sales. E-Retailing has grown up a lot since then and has identified several factors of success when it comes to retailing online.  You can visit sites like <a title="Amazon.com" href="http://www.amazon.com/" target="_blank">Amazon</a>, <a title="1800Flowers.com" href="http://ww4.1800flowers.com/" target="_blank">1800Flowers</a>, <a title="Dell.com" href="http://www.dell.com/" target="_blank">Dell</a>, <a title="OfficeDepot.com" href="http://www.officedepot.com/" target="_blank">officedepot.com</a> to see how they are doing good business online.</p>
<p><img class="alignnone size-full wp-image-112" title="Information Architecture for E-Commerce Applications" src="http://www.usabilityfactors.in/blog/wp-content/uploads/2009/05/ia-for-e-commerce-may2009.gif" alt="Information Architecture for E-Commerce Applications" width="375" height="240" /></p>
<p>To <strong>build a successful e-Retailing (e-commerce) experience</strong>, it needs to consider several factors like products, website’s visual design, technical architecture, and user-interaction, content, offers, brand value in the market, banner advertisements. They all build a seamless experience for the end-users, which converts website surfers to online shoppers (lead conversion).</p>
<p>In such an environment, <strong>Information Architecture plays a vital role</strong>, without which a<strong> seamless user experience</strong> is difficult, leading to lost customers who could have been converted. However the visual design is appealing, technically it is robust, but without thoughtfully developed information architecture, an e-commerce site is about to fail. For example,<strong> if the shopping cart design is not done with a process that suits the end-users mental model, they will leave the conversion process midway and the e-commerce site will loose a lead.</strong></p>
<p>Shopping cart design is one of the most crucial parts when it comes to conversions. An <strong>effective shopping cart</strong> can be designed which <strong>matches the user’s mental model</strong> and try to apply these insights with <strong>core information architecture rules like navigation design, nomenclatures, labeling consistency</strong>, along with <strong>visual design aspects like consistent screens for enhanced user experience</strong>. Using usability testing methods or prototyping tests at initial stages, like <strong>Eye-Tracking</strong> or <a title="Read more about Usability Testing : Heat Maps at UsabilityFactors.in" href="http://www.usabilityfactors.in/blog/2009/05/usability-testing-heat-maps-eye-tracking/" target="_blank"><strong>Heat-maps</strong></a> or rapid prototyping, you can understand where the users are entering from, where they are making exits, what’s confusing them and what kind of responses they expected from the application?</p>
<p>Being a core part of any e-commerce application, a Shopping Cart needs to be designed effectively. In the absence of an effective shopping cart, the whole application might fail to generate revenue by not converting users into shoppers.</p>
<p><strong>Rules for Effective Shopping Cart Design:</strong></p>
<p><strong>1. Build a clear, clutter-free user interface</strong><br />
Easy to use application interface</p>
<p><strong>2. Avoid multiple windows and pop ups:</strong><br />
No add-on scripts that slows down browsers and confuses end-users</p>
<p><strong>3. Display Product Shipping costs upfront</strong><br />
Clarity in the costs shown increases trust</p>
<p><strong>4. Customer Support to be prominent </strong><br />
Humane touch is embedded and enhances the reliability factor by making users felt that there is someone at the other end.</p>
<p><strong>5. Design effective forms for Shipping and Billing processes with clear labels</strong><br />
Redundant forms which forces end-users to input the same information repeatedly and leaving the site soon.</p>
<p>In the continuing post, we will discuss more about some design strategies that help improve the effectiveness and conversion rates for such websites.</p>
<p><strong>References:</strong><br />
Read more about <strong>US Retail E-Commerce</strong> at: <a title="Read more about US Retail E-Commerce on eMarketer.com" href="http://www.emarketer.com/Reports/All/Emarketer_2000492.aspx" target="_blank">http://www.emarketer.com/Reports/All/Emarketer_2000492.aspx</a></p>
<p><img class="alignnone size-full wp-image-115" title="US Retail E-Commerce Report at emarketer.com" src="http://www.usabilityfactors.in/blog/wp-content/uploads/2009/05/emarketer-com-ecomm-forecast.gif" alt="US Retail E-Commerce Report at emarketer.com" width="324" height="221" /></p>
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		<title>Usability Testing : Heat Maps</title>
		<link>http://www.usabilityfactors.in/blog/2009/05/usability-testing-heat-maps-eye-tracking/</link>
		<comments>http://www.usabilityfactors.in/blog/2009/05/usability-testing-heat-maps-eye-tracking/#comments</comments>
		<pubDate>Wed, 20 May 2009 08:12:59 +0000</pubDate>
		<dc:creator>Vishal Vaidya</dc:creator>
				<category><![CDATA[Usability]]></category>
		<category><![CDATA[User-centered Design]]></category>
		<category><![CDATA[click maps]]></category>
		<category><![CDATA[eye tracking]]></category>
		<category><![CDATA[heat maps]]></category>
		<category><![CDATA[usability testing]]></category>
		<category><![CDATA[usage pattern testing]]></category>

		<guid isPermaLink="false">http://www.usabilityfactors.in/blog/?p=102</guid>
		<description><![CDATA[To understand users &#38; their usage patterns online, we can use a testing tool called &#8220;heat maps&#8221;. By using heat maps, we can produce visual displays of where end-users are actually clicking and which ones are the popular locations on your website (or a specific page). 
Heat maps provide you an insight for &#8220;sensitive areas&#8221; [...]]]></description>
			<content:encoded><![CDATA[<p>To understand users &amp; their usage patterns online, we can use a testing tool called &#8220;heat maps&#8221;. <strong>By using heat maps, we can produce visual displays of where end-users are actually clicking and which ones are the popular locations on your website (or a specific page). </strong></p>
<p>Heat maps provide you an insight for &#8220;sensitive areas&#8221; on your website which you can use to provide better placement to core content or promote product or information you are willing to highlight on your website to increase online sales, etc.</p>
<p><img class="alignnone size-full wp-image-103" title="Usability Testing : Heat Maps / Eye Tracking" src="http://www.usabilityfactors.in/blog/wp-content/uploads/2009/05/usability-testing-heat-maps.gif" alt="Usability Testing : Heat Maps / Eye Tracking" width="375" height="240" /></p>
<p><strong>Heat maps are used to understand the user&#8217;s behavior on a web page for which the heat maps have been generated. </strong></p>
<p>The core idea of using a heat map is to analyze/test how a user is interacting with a web site.<strong> What links are they clicking on? What kind of page design may work well? What functionality placed at different zones can work better?</strong> We can get help from such heat maps to understand some missing factors in our application.</p>
<p><strong>For example, </strong>if a button is not getting any or less clicks even though it&#8217;s a button, then there is a serious issue of &#8220;<strong>affordance</strong>&#8220;, which tells us that the design of the button is not intuitively implying its functionality and use.</p>
<p>The screen shot given below is a heat map overlay for this &#8216;Usability Factors&#8217; blog homepage (April 2009). The <strong>“warmer” areas depict more clicks</strong>.</p>
<div id="attachment_104" class="wp-caption alignnone" style="width: 450px"><img class="size-full wp-image-104" title="Heat Maps generated for Usability Factors blog homepage" src="http://www.usabilityfactors.in/blog/wp-content/uploads/2009/05/uf-heat-maps-april2009.gif" alt="Heat Maps generated for Usability Factors blog homepage" width="440" height="245" /><p class="wp-caption-text">Heat Maps generated for Usability Factors blog homepage</p></div>
<p>According to <strong>Jesper Rønn-Jensen</strong>, there is a difference in the results collected by mouse-tracking because it’s skewed by the mouse (or “pointing device” to put it in academic terms). You can read more about at: <a href="http://justaddwater.dk/2006/12/21/usability-heatmaps-eyetracking-vs-mousetracking/" target="_blank">http://justaddwater.dk/2006/12/21/usability-heatmaps-eyetracking-vs-mousetracking/</a></p>
<p>For <strong>Eye-tracking and heat map tools</strong>, please see:<br />
<a href="http://www.crazyegg.com" target="_blank">http://crazyegg.com</a><br />
<a href="http://www.punkyduck.com/usability-accessibility/usability-reporting.aspx " target="_blank">http://www.punkyduck.com/usability-accessibility/usability-reporting.aspx </a></p>
<p>For more information on <strong>Eye-Tracking</strong>, please see:<br />
<a href="http://www.useit.com/eyetracking/ " target="_blank">http://www.useit.com/eyetracking/ </a><br />
<strong>Download White Paper </strong>(PDF)<br />
<a href="http://www.webusability.co.uk/wp-content/uploads/2009/02/eye-tracking-white-paper1.pdf " target="_blank">http://www.webusability.co.uk/wp-content/uploads/2009/02/eye-tracking-white-paper1.pdf </a></p>
<p>Please provide your insights on this! Thanks.</p>
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		<title>Usability for Online Banking Applications</title>
		<link>http://www.usabilityfactors.in/blog/2009/04/usability-for-online-banking-applications/</link>
		<comments>http://www.usabilityfactors.in/blog/2009/04/usability-for-online-banking-applications/#comments</comments>
		<pubDate>Thu, 23 Apr 2009 11:52:12 +0000</pubDate>
		<dc:creator>Vishal Vaidya</dc:creator>
				<category><![CDATA[Banking Applications]]></category>
		<category><![CDATA[User-centered Design]]></category>
		<category><![CDATA[banking application]]></category>
		<category><![CDATA[online banking]]></category>
		<category><![CDATA[usability in banking applications]]></category>

		<guid isPermaLink="false">http://www.usabilityfactors.in/blog/?p=92</guid>
		<description><![CDATA[Imagine: &#8220;a user lands up on a bank’s website where he is not able to find the desired product or services as quickly as he expected? &#8220;. For example, someone who wants to apply for a credit card online is not able to see a link which “clearly” identifies itself as a link to Credit [...]]]></description>
			<content:encoded><![CDATA[<p>Imagine: &#8220;a user lands up on a bank’s website where he is not able to find the desired product or services as quickly as he expected? &#8220;. For example, someone who wants to apply for a credit card online is not able to see a link which “clearly” identifies itself as a link to Credit card section! What would he do next? He may simply close the page or may check competitor’s website!</p>
<blockquote><p><strong>23% of the consumers who applied online for a financial product would not have opened the account at all if there wasn&#8217;t an online application.</strong>&#8220;  Forrester Research,<strong> </strong>March 17, 2008</p></blockquote>
<p><strong>Bad usability can cost you a lot! </strong></p>
<p><strong><img class="alignnone size-full wp-image-97" title="Usability for Online Banking Applications" src="http://www.usabilityfactors.in/blog/wp-content/uploads/2009/04/usability-in-banking-applications1.gif" alt="Usability for Online Banking Applications" width="375" height="240" /><br />
</strong></p>
<p><strong>If your bank’s website or an e-banking application does not match the user’s mental model, he will get frustrate and may stop using the application</strong> or reduce the usage by using alternative channels to do the same transaction which will increase other costs for the banks, like customer support phone calls, branch-based support &amp; more, which ultimately leads to a <strong>bad ROI</strong> for the banking website or application. This lost business could account for a big amount for the bank.</p>
<p><strong>Research </strong>shows that <strong>50% of prospective customers registering for online banking leave the website before signing up</strong>, mostly due to several issues like difficult navigation, problems faced in completing online forms, security concerns and also understanding content and feedback / error messages.</p>
<p><strong>Users like those sites which matches their mental model</strong> to maximum possible extent. Such sites, especially Banking website, needs to concentrate more on usability rather the visual pleasure, as these are meant to do business, not to entertain the end-user with funny videos.</p>
<p>Banking websites generally have<strong> 3 core areas</strong> in which they need to concentrate a lot:</p>
<p><strong>1.</strong> <strong>Static Information Page / Brochure-ware</strong> (Type of Accounts, how to open a savings account, features, etc.)</p>
<p><strong>2. Online Applications for Banking services</strong> (Apply for a Savings Account Online, Apply for Credit Cards online, etc.)</p>
<p><strong>3. Transactional Applications </strong>(applications like e-Transfers, Online Bill Payments, etc.)</p>
<p>We will discuss some of these issues which end-users faces while using either of these application areas.</p>
<p><span style="color: #333399;"><strong>Issues in banking applications&#8217; user experience:</strong></span></p>
<p><strong>1.</strong> <strong>Improper, inconsistent navigation design </strong>(that makes users&#8217; life difficult while using the website.</p>
<p><strong>2. </strong>Visual designs &amp; elements used improperly, that has <strong>no visual connect</strong> with its own parent or sub sections.</p>
<p><strong>3.</strong> <strong>People like to search!</strong> Websites with bad search engines built-in create a bad user experience for the users.</p>
<p><strong>4. Usage of technical jargon</strong> / heavy usage of banking terms with no explanations makes users&#8217; life tough.</p>
<p><strong>5. Badly designed forms</strong> (design in terms of usability and accessibility). Also, a feedback and error message which doesn’t look like error messages makes it difficult for the user to identify &#8216;what happened now&#8217;.</p>
<p><strong>6. </strong>Users may <strong>prefer to save the form</strong> which they filled in to complete it later. Incapability to provide such assistance to the user may result in to the lost customer. Also, steps not clearly indicated keeps user unaware of how much is still left and may simply close the browser before he proceeds to the next page.</p>
<p><strong>7.</strong> <strong>Bad transaction flows</strong> (that includes unnecessary steps or information that&#8217;s really not required or is of no use for bank to capitalize on).</p>
<p><strong>8. </strong><strong>Accessibility issues</strong> for people for visual / cognitive impairments.</p>
<p>In the next post, we will discuss more about how we can help ourselves by helping end-users. I would request you to submit your obeservations and comments on the same.</p>
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		<title>Mobile Web Applications : Design Factors</title>
		<link>http://www.usabilityfactors.in/blog/2009/04/mobile-web-applications-design-factors/</link>
		<comments>http://www.usabilityfactors.in/blog/2009/04/mobile-web-applications-design-factors/#comments</comments>
		<pubDate>Wed, 15 Apr 2009 05:41:52 +0000</pubDate>
		<dc:creator>Vishal Vaidya</dc:creator>
				<category><![CDATA[Mobile Applications]]></category>
		<category><![CDATA[User-centered Design]]></category>
		<category><![CDATA[mobile web]]></category>
		<category><![CDATA[mobile web application design]]></category>
		<category><![CDATA[Mobile Web Applications]]></category>

		<guid isPermaLink="false">http://www.usabilityfactors.in/blog/?p=57</guid>
		<description><![CDATA[Mobile websites designs has its own limitations &#38; need to be designed based on some specifications / best practices.
Here, we will discuss something about the &#8220;design factors for mobile web applications&#8221;. As we have already discussed, there are several limitations. You can read more about limitations here!
Following are some of these guidelines which needs to [...]]]></description>
			<content:encoded><![CDATA[<p>Mobile websites designs has its own limitations &amp; need to be designed based on some specifications / best practices.</p>
<p>Here, we will discuss something about the &#8220;design factors for mobile web applications&#8221;. As we have already discussed, there are<strong> <a title="Mobile Web Applications : Usability Factors" href="http://www.usabilityfactors.in/blog/2009/04/mobile-web-applications-usability-factors/" target="_blank">several limitations</a></strong>. You can read more about limitations here!</p>
<p>Following are some of these guidelines which needs to be considered while designing mobile web applications, so that it can deliver its best on multiple platforms in almost same way it is intended to. Ultimately, mobile web apps are intended to deliver quickly , on-the-move!</p>
<p><img class="alignnone size-full wp-image-61" title="Design Factors for Mobile Web Applications" src="http://www.usabilityfactors.in/blog/wp-content/uploads/2009/04/uf-mobilewebapps-designfactors-hdr1.gif" alt="Design Factors for Mobile Web Applications" width="375" height="240" /></p>
<p><strong>Design Factors for Mobile Web Applications:</strong></p>
<p><strong>1. Semantic Markup:</strong><br />
The way we design our code for conventional desktop-based web is NOT the same when it comes to the “mobile web”. The capabilities of the devices and the browsers it contains, has major impacts on the way content gets displayed.</p>
<p>So, ideally, you should use a “clean &amp; semantic” markup to make your site display in almost the same form on all the devices, without major difficulties for the end-user. If the code isn’t clean &amp; semantic, the website may not look the same on all the target devices as it is expected to be &amp; may create usability issues for the end-users, motivating them to leave the site as soon as they want.</p>
<p>Clean, semantic markup is a ‘foundation to the usable mobile website’.</p>
<p><strong>2. Separate Content from Presentation factor:</strong><br />
Typical mobile web users are more keen on the information they like to see on the mobile websites, as their browsing behavior is mostly ‘information seeking behavior’.  For such users, presentation is secondary, as compared to ‘content being primary reason’ behind the mobile web browsing.</p>
<p>Users are using web on their mobile devices, generally for their immediate needs, like locating the nearest café or a Bank ATM available in the closest proximity. For such users, functionality or the content is more important than anything else.</p>
<p>Considering this, along with a clean &amp; semantic markup, <strong>a clear segregation of “Content” and “Presentation” is required. </strong>We can enable websites to reach users faster, with clean, valid markup and CSS for the presentation purpose.</p>
<p><strong>3. Alternative Content – “ALT” tags:</strong><br />
With more of ‘information-seeking behavior’ along with ‘pay-for-bandwidth’ scenario, users may not prefer to download images on their mobile browsers, as it saves download time &amp; money for them. Such factors makes us prefer to provide an alternative content for all the images used across the website.</p>
<p>Providing an “ALT” tag makes the application more useful for those who have disabled “load images”. In any case, for mobile web or desktop-based interfaces, you MUST provide the alternative content, to make your application “usable”.</p>
<p><strong>4. Form Fields &#8211; Labels:</strong><br />
Filling up form fields in the mobile browser is bit tough as compared to  conventional desktop-based website forms. Entering information in the form field without knowing what it should be filled with, is literally impossible for the end-user.</p>
<p>So to assist users, like ‘ALT’ tags for non-text content, form fields also needs to have “label”, that clearly defines the form field and instruct the users about the information required in the respective form field.</p>
<p><strong>5. Navigation:</strong><br />
Unlike desktop web, navigation elements on the mobile web applications are generally an “adaptation”, that suits mobile web environment at its best. Navigation design for desktop web and mobile web has different design considerations.</p>
<p>Do not repeat the complete navigation on every page &amp; reduce the links and keep only those which are relevant.Also, provide other ways to navigate the website, such as “Access Keys” and tap the hardware capabilities if you know the TG &amp; their devices.</p>
<p><strong>6. Use Heading tags – H1, H2, ….. :</strong><br />
Devices have their own browsers &amp; they render the same sites differently. In such cases, styling given to the text / content on the pages may not actually display as you desire.</p>
<p>In such cases, heading tags like H1, H1, H3…..can help you to make the important headings, text to stand out &amp; helps users to read the content effectively – as they tend to have a ‘scan-through’ behavior.</p>
<p><strong>7. Environmental Factors &amp; Color Contrasts:</strong><br />
Designing websites for mobile devices has several considerations, including the environmental factors, such as lighting conditions. When someone who is using the application the day-light, he may not be able to use the application effectively, if the right color contrast is not created in the application design.</p>
<div id="attachment_62" class="wp-caption alignnone" style="width: 190px"><img class="size-full wp-image-62" title="Mobile Web Applications Design" src="http://www.usabilityfactors.in/blog/wp-content/uploads/2009/04/mobile-usability-guidelines-mrmovie-home1.gif" alt="Mobile Web Applications - Design Factors: Mr. Movie homepage" width="180" height="213" /><p class="wp-caption-text">Mobile Web Applications - Design Factors: Mr. Movie homepage</p></div>
<div id="attachment_63" class="wp-caption alignnone" style="width: 190px"><img class="size-full wp-image-63" title="Mobile Web Applications Design" src="http://www.usabilityfactors.in/blog/wp-content/uploads/2009/04/mobile-usability-guidelines-bcw-homepage12.gif" alt="Mobile Web Applications - Design Factors: Bcwebwise mobile edition homepage" width="180" height="213" /><p class="wp-caption-text">Mobile Web Applications - Design Factors: Bcwebwise mobile edition homepage</p></div>
<p><strong>Note:</strong> Compare these two screen-shots. Readability is higher in the 2nd screen-shot of BC Web Wise &#8211; mobile web edition homepage.</p>
<p>You can view this <strong>complete presentation on SlideShare.net</strong> at: <a title="VIEW Mobile Web Applications : Design Factors presentation on SlideShare.net" href="http://www.slideshare.net/vishalvaidya/mobile-web-application-design-factors" target="_blank">http://www.slideshare.net/vishalvaidya/mobile-web-application-design-factors</a></p>
<p>If you can bring in some more ideas here when it comes to mobile web application design &amp; its usability, I would be really happy! Please post your comments / suggestions.</p>
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